dual snake mechanic is intriguing. definitely challenging. movement is a little sticky with the delay. maybe consider a menu option to turn off delay based movement?
Made and developed by Austin on a windows laptop for Intro to Game Design, this game survived three memory full error messages/crashes and needed to be compiled 4 separate times! Feel free to try it out and leave any advice/ideas that you feel necessary.
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dual snake mechanic is intriguing. definitely challenging. movement is a little sticky with the delay. maybe consider a menu option to turn off delay based movement?
Made and developed by Austin on a windows laptop for Intro to Game Design, this game survived three memory full error messages/crashes and needed to be compiled 4 separate times! Feel free to try it out and leave any advice/ideas that you feel necessary.